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Faster app launch
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ENG-2703

Faster app launch

Render UI before vehicle_state sync when minimum required state is present, instead of blocking on full refresh during iOS startup.

Activity

KarriLinear created the issue via Slack on behalf of karri · 2min ago
Triage Intelligence added the label Performance and iOS · 2min ago
karrikarri· 4 min ago

Right now we show a spinner forever, which makes it look like the car disappeared...

jorijori· just now

@Codex can you take a stab at this?

jori connected Codex · just now
CodexCodex

Examining issue ENG-2703

Codex moved from Todo to In Progress · just now
CodexGitHub Copilot
I'll start by exploring the repository structure to understand the codebase and then implement the necessary changes to render UI before vehicle_state sync
Bash: Check current directory and list repository contentsView /home/runner/kinetic/kinetic-iosWorked for 2minCopilot has completed the issue!See the pull request at:https://github.com/KineticCorp/kinetic/pull/3279
DraftRender UI before vehicle state sync (ENG-2703)
master ← copilot/ENG-2703-render-sync-9214
Message GitHub Copilot...
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Backlog8
ENG-2085
Reduce UI flicker during autonomy...
ENG-2094
Add buffering for autonomy event streams
ENG-2092
Reduce startup delay caused by vehicle sync
ENG-2200
Fix delayed route updates during rerouting
Todo71
ENG-926
Remove UI inconsistencies
BugDesign
ENG-2088
TypeError: Cannot read properties
Bug
ENG-924
Upgrade to Claude Opus 4.5
AI
ENG-1882
Optimize load times
Performance
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ENG-1487
Remove contentData from GraphQL API
MKT-1028
Launch page assets
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ENG-2187
Prevent duplicate ride requests on poor...
Bug
Done53
ENG-2074
Clean up deprecated APIs...
API
ENG-1912
Reduce latency in autonomy st...
61005
ENG-1951
Reduce ETA fluctuations durin...
61202
ENG-1960
Improve fallback messaging
UI
ENG-1991
Improve rider visibility into veh...
Thread in #feedback
lena
lena
Anyone else noticing the iOS app feels slow to open if you haven't used it in a bit?
didier
didier
Yea, we're still blocking initial render on a full vehicle_state sync every time...
andreas
andreas
Feels like we could render sooner and load the rest in the background. Probably also worth tracking startup timing!
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On it! I've received your request.
Kicked off a task in kinetic/kinetic-iOS environment.
Searching for root AGENTS file
kinetic/kinetic-iOS$ /bin/bash -lc rg --files -g 'AGENTS.md'
AGENTS.md
Locating initialization logic for vehicle_state
Thought for 5s
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kinetic-ios/src/screens/Home/HomeScreen.tsx
01import React from 'react'02import { View, ActivityIndicator } from 'react-native'03import { useVehicleState } from '@hooks/useVehicleState'04import { Dashboard } from '@components/Dashboard'0506export const HomeScreen = () => {07  const { vehicleState, isFullySynced } = useVehicleState()0809  if (!isFullySynced) {10    return <ActivityIndicator size="large" />11  }1213  return (14    <View>15      <Dashboard state={vehicleState} />16    </View>17  )18}
01import React from 'react'02import { View, ActivityIndicator } from 'react-native'03import { useVehicleState, SyncStatus } from '@hooks/useVehicleState'04import { Dashboard } from '@components/Dashboard'0506export const HomeScreen = () => {07  const { vehicleState, syncStatus } = useVehicleState()0809  if (syncStatus === SyncStatus.PENDING) {10    return <ActivityIndicator size="large" />11  }1213  return (14    <View>15      <Dashboard state={vehicleState} />16    </View>17  )18}

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UI refresh
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By romain · 1 day ago
  • ·iOS implementation is mostly complete, but Android updates are still work in progress
  • ·Risk of timeline slip if remaining design decisions aren't finalized soon
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On track
By julian · 3 hours ago
  • ·Localization efforts have been completed
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